name = Beater Bar
preview = beater_preview.bmp
dir = beaterbars
model = beater1.gmf
type = weapons
base = Weapon
styles = Small beater, beater1M.txt, Small beater x2, beater1L.txt, Small beater x3, beater2.txt, Medium beater, beater2M.txt, Medium beater x2, beater2L.txt, Medium beater x3, beater3.txt, Large beater, beater3M.txt, Large beater x2, beater3L.txt, Large beater x3, wedge_ti.txt, Titanium wedge, wedge_steel.txt, Steel wedge
description = A small steel bar to add a little bite to your drum weapon.  They can also be stacked end-to-end to make an eggbeater weapon.  This small one has 1875 HP, 220 DP, 200 fracture, and no normal.
damagesounds = sounds\low_clank.wav
attachsound = sounds\cmp_generic.wav
decal = double_slash.tga 0 1 0 .5 .5 1
concussion = 1.1
piercing = 0.55
hitpoints = 1875
fracture = 200
standard = 1
passthru = ramplate
Sort = 6
mass = 5
